A mech design I created for Limbo Division 209 back in 2018. I have attempted to render it several times, but never felt I could do it justice in Keyshot (last few shots are keyshot, the attaching animation is Octane). I created this design for 3d Printing, so I tried to keep details from being too intricate and small. I made 3 sets of arm attachments as well, each of which was designed and modeled in around a day. Would love to do a mech these days. I've learned a lot since this was made.
I was searching for a good 3 years for a place where I could finally feel free rendering and be more creative, I feel that Cycles X and Blender is that place, after trying nearly every render setup possible. While I love Redshift the most of all I've used, Cycles supports so many plugins, it's become the easy choice.