Design and Modeling videos available on Gumroad and on Patreon. On Patreon the videos include a narrated breakdown of the design process, goals, critique, and breakdown of design choices, only for Patreon'ers. I also have mentorship's available!
This is my final Grenade concept for Oceanic, it's a duel purpose grenade that emits a material that turns into ink in water, and can fall and spread when reacting with a catalyst chemical. Conversely, it also emits smoke which rises up through airbubbles and releases above the water, so it's fully able to work in any situation. The front sensor gives the small AI inside input which decides when to activate, sense orientation and correctly expel catalyst chemicals for proper smoke deployment. The screen on the back tells the player if they are aiming mostly at water or air, so they know the final effect of their action.